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void | geo2TransformationMatrix (const MDRow &imageHeader, Matrix2D< double > &A, bool only_apply_shifts=false) |
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bool | getLoopRange (double value, double min, double max, double delta, int loopLimit, int &minIter, int &maxIter) |
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void | string2TransformationMatrix (const String &matrixStr, Matrix2D< double > &matrix, size_t dim=4) |
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template<typename T > |
void | transformationMatrix2Parameters2D (const Matrix2D< T > &A, bool &flip, T &scale, T &shiftX, T &shiftY, T &psi) |
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void | transformationMatrix2Parameters3D (const Matrix2D< double > &A, bool &flip, double &scale, double &shiftX, double &shiftY, double &shiftZ, double &rot, double &tilt, double &psi) |
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void | transformationMatrix2Geo (const Matrix2D< double > &A, MDRow &imageGeo) |
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template<typename T > |
void | rotation2DMatrix (T ang, Matrix2D< T > &m, bool homogeneous=true) |
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template<typename T > |
void | translation2DMatrix (const Matrix1D< T > &translation, Matrix2D< T > &resMatrix, bool inverse=false) |
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void | rotation3DMatrix (double ang, char axis, Matrix2D< double > &m, bool homogeneous=true) |
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void | rotation3DMatrix (double ang, const Matrix1D< double > &axis, Matrix2D< double > &m, bool homogeneous=true) |
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void | alignWithZ (const Matrix1D< double > &axis, Matrix2D< double > &m, bool homogeneous=true) |
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template<typename T > |
void | translation3DMatrix (const Matrix1D< T > &translation, Matrix2D< T > &resMatrix, bool inverse=false) |
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void | scale3DMatrix (const Matrix1D< double > &sc, Matrix2D< double > &m, bool homogeneous=true) |
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void | rotation3DMatrixFromIcoOrientations (const char *icoFrom, const char *icoTo, Matrix2D< double > &R) |
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template<typename T1 , typename T , bool wrap> |
void | applyGeometryImpl::applyGeometry2DDegree1 (MultidimArray< T > &__restrict__ V2, const MultidimArray< T1 > &__restrict__ V1, const Matrix2D< double > &Aref) |
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template<typename T1 , typename T , typename T2 > |
void | applyGeometry (int SplineDegree, MultidimArray< T > &__restrict__ V2, const MultidimArray< T1 > &__restrict__ V1, const Matrix2D< T2 > &At, bool inv, bool wrap, T outside=T(0), MultidimArray< double > *BcoeffsPtr=NULL) |
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template<typename T > |
void | applyGeometry (int SplineDegree, MultidimArray< T > &V2, const MultidimArrayGeneric &V1, const Matrix2D< double > &A, bool inv, bool wrap, T outside=0) |
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template<typename T > |
void | selfApplyGeometry (int SplineDegree, MultidimArray< T > &V1, const Matrix2D< double > &A, bool inv, bool wrap, T outside=0) |
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template<> |
void | applyGeometry (int SplineDegree, MultidimArray< std::complex< double > > &V2, const MultidimArray< std::complex< double > > &V1, const Matrix2D< double > &A, bool inv, bool wrap, std::complex< double > outside, MultidimArray< double > *BcoeffsPtr) |
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template<> |
void | selfApplyGeometry (int SplineDegree, MultidimArray< std::complex< double > > &V1, const Matrix2D< double > &A, bool inv, bool wrap, std::complex< double > outside) |
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void | applyGeometry (int SplineDegree, MultidimArrayGeneric &V2, const MultidimArrayGeneric &V1, const Matrix2D< double > &A, bool inv, bool wrap, double outside) |
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template<typename T > |
void | produceSplineCoefficients (int SplineDegree, MultidimArray< double > &coeffs, const MultidimArray< T > &V1) |
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void | produceSplineCoefficients (int SplineDegree, MultidimArray< double > &coeffs, const MultidimArray< std::complex< double > > &V1) |
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template<typename T > |
void | produceImageFromSplineCoefficients (int SplineDegree, MultidimArray< T > &img, const MultidimArray< double > &coeffs) |
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template<typename T > |
void | rotate (int SplineDegree, MultidimArray< T > &V2, const MultidimArray< T > &V1, double ang, char axis='Z', bool wrap=xmipp_transformation::DONT_WRAP, T outside=0) |
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template<typename T > |
void | selfRotate (int SplineDegree, MultidimArray< T > &V1, double ang, char axis='Z', bool wrap=xmipp_transformation::DONT_WRAP, T outside=0) |
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template<typename T > |
void | translate (int SplineDegree, MultidimArray< T > &V2, const MultidimArray< T > &V1, const Matrix1D< double > &v, bool wrap=xmipp_transformation::WRAP, T outside=0) |
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template<typename T > |
void | selfTranslate (int SplineDegree, MultidimArray< T > &V1, const Matrix1D< double > &v, bool wrap=xmipp_transformation::WRAP, T outside=0) |
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template<typename T > |
void | translateCenterOfMassToCenter (int SplineDegree, MultidimArray< T > &V2, const MultidimArray< T > &V1, bool wrap=xmipp_transformation::WRAP) |
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template<typename T > |
void | selfTranslateCenterOfMassToCenter (int SplineDegree, MultidimArray< T > &V1, bool wrap=xmipp_transformation::WRAP) |
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template<typename T1 , typename T > |
void | scaleToSize (int SplineDegree, MultidimArray< T > &V2, const MultidimArray< T1 > &V1, size_t Xdim, size_t Ydim, size_t Zdim=1) |
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template<typename T > |
void | scaleToSize (int SplineDegree, MultidimArray< T > &V2, const MultidimArrayGeneric &V1, int Xdim, int Ydim, int Zdim=1) |
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template<typename T > |
void | scaleToSize (int SplineDegree, MultidimArrayGeneric &V2, const MultidimArray< T > &V1, int Xdim, int Ydim, int Zdim=1) |
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void | scaleToSize (int SplineDegree, MultidimArrayGeneric &V2, const MultidimArrayGeneric &V1, int Xdim, int Ydim, int Zdim=1) |
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template<typename T > |
void | selfScaleToSize (int SplineDegree, MultidimArray< T > &V1, int Xdim, int Ydim, int Zdim=1) |
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void | selfScaleToSize (int SplineDegree, MultidimArrayGeneric &V1, int Xdim, int Ydim, int Zdim=1) |
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void | scaleToSize (int SplineDegree, MultidimArray< std::complex< double > > &V2, const MultidimArray< std::complex< double > > &V1, int Xdim, int Ydim, int Zdim=1) |
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void | selfScaleToSize (int SplineDegree, MultidimArray< std::complex< double > > &V1, int Xdim, int Ydim, int Zdim=1) |
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template<typename T > |
void | reduceBSpline (int SplineDegree, MultidimArray< double > &V2, const MultidimArray< T > &V1) |
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template<typename T > |
void | expandBSpline (int SplineDegree, MultidimArray< double > &V2, const MultidimArray< T > &V1) |
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template<typename T > |
void | pyramidReduce (int SplineDegree, MultidimArray< T > &V2, const MultidimArray< T > &V1, int levels=1) |
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template<typename T > |
void | selfPyramidReduce (int SplineDegree, MultidimArray< T > &V1, int levels=1) |
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void | selfPyramidReduce (int SplineDegree, MultidimArrayGeneric &V1, int levels=1) |
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template<typename T > |
void | pyramidExpand (int SplineDegree, MultidimArray< T > &V2, const MultidimArray< T > &V1, int levels=1) |
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void | pyramidExpand (int SplineDegree, MultidimArrayGeneric &V2, const MultidimArrayGeneric &V1, int levels=1) |
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void | pyramidReduce (int SplineDegree, MultidimArrayGeneric &V2, const MultidimArrayGeneric &V1, int levels=1) |
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template<typename T > |
void | selfPyramidExpand (int SplineDegree, MultidimArray< T > &V1, int levels=1) |
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void | selfPyramidExpand (int SplineDegree, MultidimArrayGeneric &V1, int levels=1) |
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template<typename T > |
void | radialAverage (const MultidimArray< T > &m, Matrix1D< int > ¢er_of_rot, MultidimArray< T > &radial_mean, MultidimArray< int > &radial_count, const bool &rounding=false) |
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template<typename T > |
void | radialAveragePrecomputeDistance (const MultidimArray< T > &m, Matrix1D< int > ¢er_of_rot, MultidimArray< int > &distance, int &dim, const bool &rounding=false) |
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template<typename T > |
void | fastRadialAverage (const MultidimArray< T > &m, const MultidimArray< int > &distance, int dim, MultidimArray< T > &radial_mean, MultidimArray< int > &radial_count) |
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template<typename T > |
void | radialAverageAxis (const MultidimArray< T > &in, char axis, MultidimArray< double > &out) |
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template<typename T > |
void | radialAverageNonCubic (const MultidimArray< T > &m, Matrix1D< int > ¢er_of_rot, MultidimArray< T > &radial_mean, MultidimArray< int > &radial_count, bool rounding=false) |
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void | radiallySymmetrize (const MultidimArray< double > &img, MultidimArray< double > &radialImg) |
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double | interpolatedElementBSplineDiffX (MultidimArray< double > &vol, double x, double y, double z, int SplineDegree=3) |
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double | interpolatedElementBSplineDiffY (MultidimArray< double > &vol, double x, double y, double z, int SplineDegree=3) |
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double | interpolatedElementBSplineDiffZ (MultidimArray< double > &vol, double x, double y, double z, int SplineDegree=3) |
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